Learning Technology Design related courses.
The course descriptions are excerpted from the actual course webpages and/or respective school course listings. A short excerpt is listed next to each course on this page - click on individual course listings for more detailed description and/or link(s) back to the actual course listing/webpage. The distinctions between the categories are not absolute, as "game-oriented" courses often discuss design and "design-oriented" courses often give students opportunities to create educational games.
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Courses - Design-Oriented
- Advanced Design Studio - Harvard University — project-based course introduces students to advanced topics in the design and development of online environments for education, including project management, human-centered and educational design strategies, and programming for interactive learning applications
- Collaborative Design and Research of Technology-integrated Curricula - Stanford University — studio-based, hands-on, participatory approach to the development and research of technology tools and curricula for K-12 education
- Computer-Based Learning Environments - University of Washington — The design of computer-based learning environments. Focuses on general principles and design guidelines for construction and simulation-oriented educational software.
- Design & Development of Computer-Based Instruction I - Philadelphia University — students will assess a learning need and design instructional multimedia programs for use in educational, nonprofit, corporate, industrial, or military environments.
- Design and Analysis of Educational Software - Georgia Tech — This course focuses on educational software design principles and the evaluation of educational software.
- Design and Application of Interactive and Immersive Instructional Systems - University of Washington — The purpose of this course is to introduce students to interactive computer-based technologies, particularly virtual reality, that are beginning to find their place in education and training.
- Designing and Producing Media for Education - Harvard University — This seminar is intended to encourage and support students who wish to sample the experience of producing educational media materials
- Designing Educational Technologies - Pennsylvania State University — explore the impact of technology-enhanced curriculum on student learning, study educational policy influences on curriculum design, analyze research methods that inform the design process, and review theories of curriculum design with technology
- Design of Learning Environments - Northwestern University — This course focuses on issues in designing and studying innovative learning environments and new models of classroom interaction, particularly using technology to enable new cognitive and social roles for students.
- Educational Software Design and Authoring - University of Michigan — Students work in groups to design and prototype learning environments for real classrooms
- Educational Software Project Design - Harvard University — This course takes you through the entire design and prototyping process in a supportive environment. Lectures and class presentations will dissect the design process through commercial products and the projects you are creating.
- Multimedia Educational Applications in Software Development - Columbia University — This course focuses on taking a team approach to developing computer-based educational software
- The Educational Software Seminar - Brown University — Focus on the purpose, design, production, use, and evaluation of educational software and other educational technologies.
Courses - Game-Oriented
- Computer Games for Teaching Physics - University of Calgary — Course for art and computer science students for desiging and building a computer game that assists in the teaching of a physics concept
- Exploratory Learning Through Educational Simulation & Games - San Diego State University — This couse focuses on the affective side of instruction, particularly what makes learning activites interesting and fun.
- Game Design and Theory - The Education Arcade — discussion and project-oriented course that looks at the application of aesthetic, technical and game-mechanic design concepts on all sorts of games
- Game Design-Educational Games - Drexel University — This course's goals included teaching students about the psychology of play and the principles of game design while having them work in interdisciplinary teams to design educational games.
- Gamelet Design for Education - University of Colorado — The course focuses on creating simple (think Pacman) web-based games called "gamelets," that address specified learning objectives
- Gender and Computer Games - Harvey Mudd College — This course provides elementary instruction and practice in computer game design, paired with training and exercise in the methods of cultural analysis of gender.
- Instructional Games INST 7870 - Utah State University — In this course we will be exploring the field of instructional gaming through a survey of readings, existing products, and those in development.
- Video Game Design and Programming - Georgia Tech — Focus on techniques for electronic game design and programming
Courses - Other
- Computer Applications in Education - Columbia University — Hands-on experience course where students learn a variety of computer applications, focusing primarily on word processors, spreadsheets, and database management
- Creating and Using Non-Print Instructional Materials - New York University — This course focuses on the development and use of non-reading instructional materials such as models, games, maps, filmstrips, tapes and photographs.
- Designing Interactive Handheld Applications for Education - Virginia Tech — involve undergraduate computer science students and graduate education students in the team-oriented design and implementation of pedagogical tasks
- Distance Learning - Brigham Young University — Developing distance learning environments with multimedia, streaming media, course management systems, and other digital media founded on the principles of "how people learn."
- Technology for Community - University of Colorado at Boulder — Technology for the Community is a long-term projects course that focuses on the development of computational products to serve the needs of local community service organizations.
Courses - Pedagogy-Oriented
- Information, Technology and Learning for Elementary Education - St. Cloud State University
- Information, Technology and Learning for K-12 and 5-12 Education - St. Cloud State University — This course focuses on selecting, designing, and producing instructional materials in a variety of formats
- Instructional Technology in Teaching - Brigham Young University — focus on the development of educational applications for secondary education settings.
- Seminar in Instructional Design & Technology - University of Memphis — Focus on professional and research problems in instructional strategies, design, and technology.

